Composition { CurrentTime = 156, RenderRange = { 0, 1000 }, GlobalRange = { 0, 1000 }, CurrentID = 36, PlaybackUpdateMode = 0, Version = "Fusion Studio 8.2.1 build 6", SavedOutputs = 2, HeldTools = 0, DisabledTools = 0, LockedTools = 0, AudioOffset = 0, AutoRenderRange = true, Resumable = true, OutputClips = { }, Tools = { S_Zap1 = ofx.com.genarts.sapphire.Render.S_Zap { Inputs = { Mode = Input { Value = 1, }, LoadPreset = Input { Value = 0, }, SavePreset = Input { Value = 0, }, bolts = Input { Value = 1, }, start = Input { Value = { 0.44001719156901, 0.551449245876736 }, }, point_1_enable = Input { Value = 0, Disabled = true, }, control_point_1 = Input { Value = { 0.335000006357829, 0.766666666666667 }, Disabled = true, }, point_2_enable = Input { Value = 0, Disabled = true, }, control_point_2 = Input { Value = { 0.55, 0.666666666666667 }, Disabled = true, }, point_3_enable = Input { Value = 0, Disabled = true, }, control_point_3 = Input { Value = { 0.7, 0.5 }, Disabled = true, }, point_4_enable = Input { Value = 0, Disabled = true, }, control_point_4 = Input { Value = { 0.725, 0.279999994348597 }, Disabled = true, }, ["end"] = Input { Value = { 0.187311299641927, 0.644520794903791 }, }, vary_endpoint = Input { Value = 0, }, bolt_width = Input { Value = 0.00400000018998981, }, vary_width = Input { Value = 0, }, end_pointiness = Input { Value = 0.1, }, wiggle_start = Input { Value = 0, }, wiggle_speed = Input { Value = 0.300000014249235, }, jitter_frames = Input { Value = 0, }, rand_seed = Input { Value = 0.123000005842187, }, wrinkle_amp = Input { Value = 1.1000000522472, }, curve_amp = Input { Value = 3.48936170212766, }, branchiness = Input { Value = 10, }, branch_angle = Input { Value = 98.8085106382979, }, branch_length = Input { Value = 0.940000044647604, }, glow_bright = Input { Value = 3.1063829787234, }, glow_colorRed = Input { Value = 0.717647058823529, }, glow_colorGreen = Input { Value = 0.843137254901961, }, glow_colorBlue = Input { Value = 1, }, glow_width = Input { Value = 0.0187234042553192, }, glow_width_red = Input { Value = 1.08510638297872, }, glow_width_grn = Input { Value = 1.00000004749745, }, glow_width_blue = Input { Value = 1, }, affect_alpha = Input { Value = 1, }, zap_bright = Input { Value = 1, }, zap_colorRed = Input { Value = 0.0705880001187325, }, zap_colorGreen = Input { Value = 0.552941024303436, }, zap_colorBlue = Input { Value = 0.709803998470306, }, start_offset = Input { SourceOp = "S_Zap1StartOffset", Source = "Value", }, length = Input { Value = 1, }, bg_brightness = Input { Value = 1, }, combine = Input { Value = 0, }, atmosphere_amp = Input { Value = 0, }, atmosphere_freq = Input { Value = 2.0000000949949, }, atmosphere_detail = Input { Value = 0.7, }, atmosphere_seed = Input { Value = 0.123000005842187, }, atmosphere_speed = Input { Value = 1.00000004749745, }, show = Input { Value = 0, }, swivel_zap = Input { Value = -45, }, tilt_zap = Input { Value = -15, }, camera_zoom = Input { Value = 0, }, glow_fade = Input { Value = 1.02127659574468, }, ["Motion Blur"] = Input { Value = 0, }, enable_motion_blur = Input { Value = 0, }, shutter_angle = Input { Value = 180, }, samples = Input { Value = 16, }, ShowSpline = Input { Value = 1, }, ShowVaryEndpoint = Input { Value = 1, }, help = Input { Value = 0, }, ["Enable GPU"] = Input { Value = 1, }, version = Input { Value = 10, }, version2 = Input { Value = 6265412, }, ShowStart = Input { Value = 0, }, ShowEnd = Input { Value = 0, }, }, ViewInfo = OperatorInfo { Pos = { -448, -86.5 } }, }, S_Zap1StartOffset = BezierSpline { SplineColor = { Red = 242, Green = 229, Blue = 67 }, NameSet = true, KeyFrames = { [138] = { 1, RH = { 139.666666666667, 0.666666666666667 }, Flags = { Linear = true } }, [143] = { 0, LH = { 141.333333333333, 0.333333333333333 }, Flags = { Linear = true } } } }, pImageEmitter1 = pImageEmitter { ID = 16, Inputs = { PivotNest = Input { Value = 1, }, Input = Input { SourceOp = "S_Zap1", Source = "Output", }, ["ParticleStyle.ColorOverLife"] = Input { Value = Gradient { Colors = { [0] = { 1, 1, 1, 1 } } }, }, ["ParticleStyle.SizeOverLife"] = Input { SourceOp = "pImageEmitter1SizeoverLife", Source = "Value", }, ["ParticleStyle.BlurOverLife"] = Input { SourceOp = "pImageEmitter1BluroverLife2D", Source = "Value", }, }, ViewInfo = OperatorInfo { Pos = { -64.3604, -109 } }, }, pImageEmitter1SizeoverLife = LUTBezier { KeyColorSplines = { [0] = { [0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } }, [1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } } } }, SplineColor = { Red = 192, Green = 128, Blue = 64 }, NameSet = true, }, pImageEmitter1BluroverLife2D = LUTBezier { KeyColorSplines = { [0] = { [0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } }, [1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } } } }, SplineColor = { Red = 192, Green = 128, Blue = 64 }, NameSet = true, }, pTurbulence1 = pTurbulence { ID = 5, CtrlWZoom = false, Inputs = { XStrength = Input { Value = 0.4551495, }, YStrength = Input { Value = 0.192691, }, ZStrength = Input { Value = 0.1528239, }, StrengthOverLife = Input { Value = 1, }, StrengthOverLifeLUT = Input { SourceOp = "pTurbulence1StrengthoverLifeLUT", Source = "Value", }, Density = Input { Value = 9.9667774, }, Input = Input { SourceOp = "pImageEmitter1", Source = "Output", }, }, ViewInfo = OperatorInfo { Pos = { -62.804, -50.3701 } }, }, pTurbulence1StrengthoverLifeLUT = LUTBezier { KeyColorSplines = { [0] = { [0] = { 0.5, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } }, [1] = { 0, LH = { 0.666666666666667, 0.166666666666667 }, Flags = { Linear = true } } } }, SplineColor = { Red = 192, Green = 128, Blue = 64 }, NameSet = true, }, pRender1_1 = pRender { Inputs = { ["_MotionBlurWarning"] = Input { Disabled = true, }, Width = Input { Value = 2048, }, Height = Input { Value = 1556, }, ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, OutputMode = Input { Disabled = true, }, IntegrationMethod = Input { Value = FuID { "RK4" }, }, ["MaterialID.MaterialID"] = Input { Value = 1, }, ["ObjectID.ObjectID"] = Input { Value = 1, }, Input = Input { SourceOp = "pTurbulence1", Source = "Output", }, }, ViewInfo = OperatorInfo { Pos = { -51, 10.5 } }, }, Camera3D1_1 = Camera3D { Inputs = { ["Transform3DOp.Translate.X"] = Input { Value = 0.320907550192754, }, ["Transform3DOp.Translate.Y"] = Input { Value = 0.0937287840351211, }, ["Transform3DOp.Translate.Z"] = Input { Value = -2.42732121894352, }, ["Transform3DOp.Rotate.X"] = Input { Value = 21.6000003814697, }, ["Transform3DOp.Rotate.Y"] = Input { Value = -189.800003051758, }, FLength = Input { Value = 18.2123442718302, }, ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, }, ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, }, ["MtlStdInputs.MaterialID"] = Input { Value = 2, }, }, ViewInfo = OperatorInfo { Pos = { -224, 83.5 } }, }, Merge3D1_1 = Merge3D { Inputs = { SceneInput1 = Input { SourceOp = "pRender1_1", Source = "Output", }, SceneInput2 = Input { SourceOp = "Camera3D1_1", Source = "Output", }, }, ViewInfo = OperatorInfo { Pos = { -35, 54.5 } }, }, Renderer3D1_1 = Renderer3D { Inputs = { Width = Input { Value = 1920, }, Height = Input { Value = 1080, }, Depth = Input { Value = 3, }, ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, SceneInput = Input { SourceOp = "Merge3D1_1", Source = "Output", }, RendererType = Input { Value = FuID { "RendererOpenGL" }, }, ["RendererSoftware.Channels.Nest"] = Input { Value = 1, }, ["RendererOpenGL.Channels.Nest"] = Input { Value = 1, }, ["RendererOpenGL.Channels.RGBASS"] = Input { Value = 1, }, ["RendererOpenGL.Texturing"] = Input { Value = 1, }, ["RendererOpenGL.TextureDepth"] = Input { Value = 3, }, ["RendererOpenGL.TransparencySorting"] = Input { Value = 1, }, }, ViewInfo = OperatorInfo { Pos = { 75, 54.5 } }, }, Camera3D1_2 = Camera3D { Inputs = { ["Transform3DOp.Translate.X"] = Input { Value = 0.320907550192754, }, ["Transform3DOp.Translate.Y"] = Input { Value = 0.0937287840351211, }, ["Transform3DOp.Translate.Z"] = Input { Value = -2.42732121894352, }, ["Transform3DOp.Rotate.X"] = Input { Value = 21.6000003814697, }, ["Transform3DOp.Rotate.Y"] = Input { Value = -189.800003051758, }, FLength = Input { Value = 18.2123442718302, }, ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, }, ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, }, ["MtlStdInputs.MaterialID"] = Input { Value = 2, }, }, ViewInfo = OperatorInfo { Pos = { 480.503, 99.7523 } }, }, pRender1_1_1 = pRender { Inputs = { ["_MotionBlurWarning"] = Input { Disabled = true, }, Width = Input { Value = 2048, }, Height = Input { Value = 1556, }, ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, OutputMode = Input { Disabled = true, }, IntegrationMethod = Input { Value = FuID { "RK4" }, }, ["MaterialID.MaterialID"] = Input { Value = 1, }, ["ObjectID.ObjectID"] = Input { Value = 1, }, Input = Input { SourceOp = "pTurbulence1_1", Source = "Output", }, }, ViewInfo = OperatorInfo { Pos = { 480.503, 66.7523 } }, }, Merge3D1_2 = Merge3D { Inputs = { SceneInput1 = Input { SourceOp = "pRender1_1_1", Source = "Output", }, SceneInput2 = Input { SourceOp = "Camera3D1_2", Source = "Output", }, }, ViewInfo = OperatorInfo { Pos = { 590.503, 99.7523 } }, }, pTurbulence1_1 = pTurbulence { ID = 26, Inputs = { XStrength = Input { Value = 0.4551495, }, YStrength = Input { Value = 0.192691, }, ZStrength = Input { Value = 0.1528239, }, StrengthOverLife = Input { Value = 1, }, StrengthOverLifeLUT = Input { SourceOp = "pTurbulence1StrengthoverLifeLUT_1", Source = "Value", }, Density = Input { Value = 9.9667774, }, Input = Input { SourceOp = "pEmitter1_1", Source = "Output", }, }, ViewInfo = OperatorInfo { Pos = { 480.503, 33.7523 } }, }, pTurbulence1StrengthoverLifeLUT_1 = LUTBezier { KeyColorSplines = { [0] = { [0] = { 0.5, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } }, [1] = { 0, LH = { 0.666666666666667, 0.166666666666667 }, Flags = { Linear = true } } } }, SplineColor = { Red = 192, Green = 128, Blue = 64 }, }, Renderer3D1_2 = Renderer3D { Inputs = { ["RendererSoftware.Channels.Nest"] = Input { Value = 1, }, Width = Input { Value = 1920, }, Height = Input { Value = 1080, }, Depth = Input { Value = 3, }, ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }, SceneInput = Input { SourceOp = "Merge3D1_2", Source = "Output", }, RendererType = Input { Value = FuID { "RendererOpenGL" }, }, ["RendererOpenGL.Channels.Nest"] = Input { Value = 1, }, ["RendererOpenGL.Channels.RGBASS"] = Input { Value = 1, }, ["RendererOpenGL.Texturing"] = Input { Value = 1, }, ["RendererOpenGL.TextureDepth"] = Input { Value = 3, }, ["RendererOpenGL.TransparencySorting"] = Input { Value = 1, }, }, ViewInfo = OperatorInfo { Pos = { 700.503, 99.7523 } }, }, pEmitter1_1 = pEmitter { ID = 29, Inputs = { Number = Input { Value = 5, }, LifespanVariance = Input { Value = 82.3920266, }, VelocityControls = Input { Value = 1, }, Velocity = Input { Value = 0.1168385, }, VelocityVariance = Input { Value = 0.0618557, }, Angle = Input { Value = 90, }, AngleZVariance = Input { Value = 360, }, Style = Input { Value = FuID { "ParticleStyleBitmap" }, }, ["ParticleStyle.ColorControls"] = Input { Value = 1, }, ["ParticleStyle.Red"] = Input { Value = 0.493333333333333, }, ["ParticleStyle.Green"] = Input { Value = 0.493333333333333, }, ["ParticleStyle.Blue"] = Input { Value = 0.493333333333333, }, ["ParticleStyle.ColorVariance"] = Input { Value = 1, }, ["ParticleStyle.AlphaLow"] = Input { Value = -0.6099585, }, ["ParticleStyle.AlphaHigh"] = Input { Value = -0.0705394, }, ["ParticleStyle.LockColorVariance"] = Input { Value = 0, }, ["ParticleStyle.ColorOverLifeControls"] = Input { Value = 1, }, ["ParticleStyle.ColorOverLife"] = Input { Value = Gradient { Colors = { [0] = { 1, 1, 1, 1 }, [1] = { 0, 0, 0, 1 } } }, }, ["ParticleStyle.SizeControls"] = Input { Value = 1, }, ["ParticleStyle.Size"] = Input { Value = 0.1718213, }, ["ParticleStyle.SizeToVelocity"] = Input { Value = 0.2191781, }, ["ParticleStyle.SizeOverLife"] = Input { SourceOp = "pEmitter1_1SizeoverLife", Source = "Value", }, ["ParticleStyle.FadeControls"] = Input { Value = 1, }, ["ParticleStyle.FadeIn"] = Input { Value = 0.059761, }, ["ParticleStyle.FadeOut"] = Input { Value = 0.059761, }, ["ParticleStyle.BlurOverLife"] = Input { SourceOp = "pEmitter1_1BluroverLife2D", Source = "Value", }, ["ParticleStyleBitmap.Animate"] = Input { Value = 2, }, ["ParticleStyleBitmap.DropToolsHere"] = Input { SourceOp = "BrightnessContrast1", Source = "Output", }, ["SphereRgn.Size"] = Input { Value = 0.1428571, } }, ViewInfo = OperatorInfo { Pos = { 480.503, 0.752342 } }, }, pEmitter1_1SizeoverLife = LUTBezier { KeyColorSplines = { [0] = { [0] = { 0.10483870967742, RH = { 0.333082597384816, 0.352778412692103 }, Flags = { Linear = true } }, [0.999247792154447] = { 0.84865781872147, LH = { 0.663524488305756, 0.57177964521925 } } } }, SplineColor = { Red = 192, Green = 128, Blue = 64 }, }, pEmitter1_1BluroverLife2D = LUTBezier { KeyColorSplines = { [0] = { [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } }, [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } } } }, SplineColor = { Red = 192, Green = 128, Blue = 64 }, }, BrightnessContrast1 = BrightnessContrast { Inputs = { Input = Input { SourceOp = "S_Zap1_1", Source = "Output", }, EffectMask = Input { SourceOp = "Rectangle1_1", Source = "Mask", } }, ViewInfo = OperatorInfo { Pos = { 481.503, -32.2477 } }, }, S_Zap1_1 = ofx.com.genarts.sapphire.Render.S_Zap { Inputs = { Mode = Input { Value = 1, }, LoadPreset = Input { Value = 0, }, SavePreset = Input { Value = 0, }, bolts = Input { Value = 15, }, start = Input { Value = { 0.44001719156901, 0.551449245876736 }, }, point_1_enable = Input { Value = 0, Disabled = true, }, control_point_1 = Input { Value = { 0.335000006357829, 0.766666666666667 }, Disabled = true, }, point_2_enable = Input { Value = 0, Disabled = true, }, control_point_2 = Input { Value = { 0.55, 0.666666666666667 }, Disabled = true, }, point_3_enable = Input { Value = 0, Disabled = true, }, control_point_3 = Input { Value = { 0.7, 0.5 }, Disabled = true, }, point_4_enable = Input { Value = 0, Disabled = true, }, control_point_4 = Input { Value = { 0.725, 0.279999994348597 }, Disabled = true, }, ["end"] = Input { Value = { 0.187311299641927, 0.644520794903791 }, }, vary_endpoint = Input { Value = 0, }, bolt_width = Input { Value = 0.00400000018998981, }, vary_width = Input { Value = 0, }, end_pointiness = Input { Value = 0.1, }, wiggle_start = Input { Value = 0, }, wiggle_speed = Input { Value = 0.300000014249235, }, jitter_frames = Input { Value = 0, }, rand_seed = Input { Value = 0.123000005842187, }, wrinkle_amp = Input { Value = 1.1000000522472, }, curve_amp = Input { Value = 3.48936170212766, }, branchiness = Input { Value = 10, }, branch_angle = Input { Value = 98.8085106382979, }, branch_length = Input { Value = 0.940000044647604, }, glow_bright = Input { Value = 3.1063829787234, }, glow_colorRed = Input { Value = 0.717647058823529, }, glow_colorGreen = Input { Value = 0.843137254901961, }, glow_colorBlue = Input { Value = 1, }, glow_width = Input { Value = 0.0187234042553192, }, glow_width_red = Input { Value = 1.08510638297872, }, glow_width_grn = Input { Value = 1.00000004749745, }, glow_width_blue = Input { Value = 1, }, affect_alpha = Input { Value = 1, }, zap_bright = Input { Value = 1, }, zap_colorRed = Input { Value = 0.0705880001187325, }, zap_colorGreen = Input { Value = 0.552941024303436, }, zap_colorBlue = Input { Value = 0.709803998470306, }, start_offset = Input { SourceOp = "S_Zap1_1StartOffset", Source = "Value", }, length = Input { Value = 1, }, bg_brightness = Input { Value = 1, }, combine = Input { Value = 0, }, atmosphere_amp = Input { Value = 0, }, atmosphere_freq = Input { Value = 2.0000000949949, }, atmosphere_detail = Input { Value = 0.7, }, atmosphere_seed = Input { Value = 0.123000005842187, }, atmosphere_speed = Input { Value = 1.00000004749745, }, show = Input { Value = 0, }, swivel_zap = Input { Value = -45, }, tilt_zap = Input { Value = -15, }, camera_zoom = Input { Value = 0, }, glow_fade = Input { Value = 1.02127659574468, }, ["Motion Blur"] = Input { Value = 0, }, enable_motion_blur = Input { Value = 0, }, shutter_angle = Input { Value = 180, }, samples = Input { Value = 16, }, ShowSpline = Input { Value = 1, }, ShowVaryEndpoint = Input { Value = 1, }, help = Input { Value = 0, }, ["Enable GPU"] = Input { Value = 1, }, version = Input { Value = 10, }, version2 = Input { Value = 6265412, }, ShowStart = Input { Value = 0, }, ShowEnd = Input { Value = 0, }, }, ViewInfo = OperatorInfo { Pos = { 298.263, -40.3782 } }, }, S_Zap1_1StartOffset = BezierSpline { SplineColor = { Red = 242, Green = 229, Blue = 67 }, NameSet = true, KeyFrames = { [138] = { 1, RH = { 139.666666666667, 0.666666666666667 }, Flags = { Linear = true } }, [143] = { 0, LH = { 141.333333333333, 0.333333333333333 }, Flags = { Linear = true } } } }, Rectangle1_1 = RectangleMask { Inputs = { SoftEdge = Input { Value = 0.2, }, MaskWidth = Input { Value = 2048, }, MaskHeight = Input { Value = 1556, }, PixelAspect = Input { Value = { 1, 1 }, }, ClippingMode = Input { Value = FuID { "None" }, }, Center = Input { Value = { 0.575079872204473, 0.140575079872204 }, }, Width = Input { Value = 0.832268370607028, }, Height = Input { Value = 1.57667731629393, }, Angle = Input { Value = -96.0408032745324, }, }, ViewInfo = OperatorInfo { Pos = { 480.503, -65.2477 } }, } }, Views = { { FrameTypeID = "ChildFrame", Mode = 3, LayoutPreset = 0, Left = 0, Top = 27, Width = 1920, Height = 912, Views = ordered() { Main = MultiView { Active = "Flow", ViewList = ordered() { Flow = "FlowView", Console = "ConsoleView", Timeline = "TimelineView", Spline = "SplineEditorView", Info = "InfoView", Chat = "ChatView" }, Flow = FlowView { Flags = { AutoHideNavigator = true, AutoSnap = true, RemoveRouters = true }, NavigatorSize = { 200, 140 }, Direction = "Horizontal", PipeStyle = "Direct", Scale = 0.707107, Offset = { 686.224, 194.404 } }, Timeline = TimelineView { TreeControlState = { }, DisplayMode = "All Tools", ShowCurrentTimeTools = false, Filter = "Show All", ShowSelectedTools = false, ShowAnimatedToolsOnly = false, ShowEditBoxes = false, KeyFrameView = { Position = { Left = 150, Bottom = 350 }, ScaleX = 2.14424951267057, OffsetX = -49.317738791423, OffsetY = 0, AutoScaling = "scroll", AutoSnapTo = "frame", AutoSnapToGuidelines = false, GuidelinesGrabEnabled = true, GuidelinesSnapTo = "frame" }, Spreadsheet = { LeftPos = 150, Visible = false } }, Spline = SplineEditorView { LeftPos = 238, ScaleX = 0.2, ScaleY = 0.00338983050847458, OffsetX = -3.8, OffsetY = 0, AutoScaling = "scroll", AutoSnapTo = "frame", AutoSnapToGuidelines = false, GuidelinesSnapTo = "frame", ShowKeyMarkers = false, IndependentHandles = false, ShowNonSplineModifiers = false, GuidelinesGrabEnabled = true, ShowOneToolOnly = false, ShowSelectedTools = false, ShowAllInputs = false, Filter = "Show All" }, }, Controls = MultiView { Active = "Tools", ViewList = ordered() { Tools = "ControlView", Modifiers = "ModifierView" }, }, Left = "PreviewContainer", Right = "PreviewContainer", Transport = "TransportView", Time = "TimeView" }, Layout = { Columns = 2, RatioX = 1, RatioY = 1, { Rows = 3, RatioX = 0.458267716535433, RatioY = 100, { Columns = 2, RatioX = 1, RatioY = 0.438559322033898, { ID = "Left", RatioX = 0.5, RatioY = 100, Pop = true }, { ID = "Right", RatioX = 0.5, Pop = true }, Pop = true }, { ID = "Main", RatioY = 0.438559322033898, Pop = true }, { ID = "Time", SnapY = 56, Flat = true } }, { Rows = 2, PixelX = 342, { ID = "Controls", RatioX = 1, RatioY = 1 }, { ID = "Transport", FixedY = -2 } } } } }, Prefs = { Comp = { Paths = { }, FrameFormat = { GuideRatio = 1.77777777777778, }, Views = { Right = { Viewer = { }, }, View1 = { }, Left = { Viewer = { }, View3D = { CameraName = "Perspective", CamPersp = { Position = { X = 0.311696946620941, Y = -0.290316671133041, Z = 0.342688649892807 }, Rotation = { X = 23.6000003814697, Y = 32.4000015258789, Z = 0 }, Scale = 1 }, CamFront = { Position = { X = 0, Y = 0, Z = 0 }, Rotation = { X = 0, Y = 0, Z = 0 }, Scale = 1 }, CamTop = { Position = { X = 0, Y = 0, Z = 0 }, Rotation = { X = 90, Y = 0, Z = 0 }, Scale = 1 }, CamRight = { Position = { X = 0, Y = 0, Z = 0 }, Rotation = { X = 0, Y = -90, Z = 0 }, Scale = 1 }, CamLeft = { Position = { X = 0, Y = 0, Z = 0 }, Rotation = { X = 0, Y = 90, Z = 0 }, Scale = 1 }, Options = { Lighting = true, }, } }, }, } } }