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Coldplay 酷玩乐队— Adventure Of A Lifetime 特效花絮

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    2021-11-23 22:39
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    [LV.9]以坛为家II

    发表于 2016-1-3 10:45:51 | 显示全部楼层 |阅读模式

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    说明:
    A part of my work during the two last months at Mathematic Studio on “Coldplay – Adventure Of A Lifetime”.
    The challenge was to create setups for dirt on monkeys and leaves on the ground that works on ~90 shots.
    Dirt on monkeys :
    The dirt was scattered on the hair using python, the first step was to export an .ass of the hair then my script convert each hair to points on a .obj. Then I use this .obj to scatter dirt on points.
    In a second time I transfer the Normals from the monkeys to the dirt scattered.
    And at the end when the simulation is done, I replace the rigidbodies by instances and export a .ass again to Maya.
    Leaves on the ground :
    The leaves are scattered everywhere, they are simulated only on the contact zone of the ground and the monkeys to optimize the Bullet Solver. At the end, like the dirt, I export all the simulation in a sequence of .ass to Maya.

    [Vimeo]147969022[/Vimeo]


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